The Tycoon Game Manager is a modular backend for UEFN tycoon-style maps. It tracks individual player stats, income, and upgrades while rendering a responsive, animated UI using Verse's canvas
system. Designed for creators who want a polished in-game economy with real-time feedback.
Perfect for maps with factories, resource mining, clickers, and passive/idle progression.
đź’¸ Core Gameplay Features
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đź’° Resource Tracking
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Money
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Idle Money
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Resource 2 (customizable)
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Resource 3 (customizable)
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Boost stat (used for multipliers)
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📊 HUD UI Display
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Canvas-based interface with
text_block
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Dynamically updates on every stat change
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Optional image slots for icons (commented in code, easy to activate)
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🔄 Live Updates
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UI refreshes automatically after every collect/spend event
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Boost modifiers update idle income in real time
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🎨 Rounded Number Formatting
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Converts large values into readable K, M, B, T formats
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Idle earnings shown as
/Sec
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đź§© Fully Modular Design
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Extendable with more resources or UI slots
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Easily integrates into larger tycoon, clicker, or idle maps
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External-friendly: works with other devices and managers
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