This crosshair system allows players to select, resize, recolor, and remove crosshairs using trigger devices. With a total of 36 unique crosshair textures, 8 built-in color modes, and full HUD control for both teams, it’s the ultimate UI addition for competitive, practice, and aim training maps.
The system uses HUD_CONTROLLER_TEAM_1
and HUD_CONTROLLER_TEAM_2
to display a canvas with the selected crosshair. Triggers can scale the crosshair’s size, apply color tints, and reset it entirely.
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✅ 36 swappable crosshair textures
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🎨 8 color tints via trigger (yellow, blue, red, pink, green, cyan, white, black)
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📐 Adjustable size from min to max, via grid step trigger
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🧼 Remove/reset crosshair on demand
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🧩 Team-specific HUD display (Team 1 & Team 2)
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🧠 Tracked via canvas UI with
texture_block
updates
🧩 Use Cases
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Aim training ranges
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FPS-style maps
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Team HUD customization
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Player tool menus or toggle systems
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