Life Steal Device
Grants players a lifesteal effect by healing a portion of damage dealt to opponents.
Verse Scripts category for Fortnite UEFN creators.
Life Steal Device
Grants players a lifesteal effect by healing a portion of damage dealt to opponents.
🔧 Piece Control and Speed Realistics
advanced Verse scripting for speed and piece control 1v1s.
Finisher System v1.0
Add stylish, conditional executions to your game with this modular finisher mechanic in Verse.
Double Pump System
Grant and track dual-weapon behavior for players using fast-switch logic, ideal for recreating Fortnite’s old-school double pump mechanic.
Crosshair System
A fully customizable crosshair system with 36 swappable textures, 8 color options, and dynamic size scaling—all player-triggered and HUD-ready.
Daily Reward System v1.1
Track player logins and deliver daily rewards with this easy-to-use Verse-based reward manager.
Game Statistics Board
Persistent stat system that tracks eliminations, deaths, playtime, and KD ratio per player, with a stat board display
Voting System v1.0
Add in-game decision making to your island with a lightweight and flexible voting system in Verse.
Item Shop UI System
Create a fully functional Fortnite item shop with category tabs, animated buttons, price formatting, and live currency tracking—all within a canvas-based UI system.
Tycoon Game Manager
A fully customizable tycoon manager system that tracks and displays money, idle income, boosts, and multiple resources through a responsive UI.
Precision System v1.0
Enhance gameplay accuracy with this lightweight precision/timing system built in Verse.
Instant Reload with Weapons System
Instantly reload player with weapons on elimination using trigger.
Rank UI Display
A full-featured rank display UI with icons, materials, ELO tracking, KD ratio formatting, and customizable leaderboard messages.
Animated Giftbox
A gift-reward system where players interact with a button to trigger animated props, UI feedback, and item granting.
One-Shot Pickaxe
Create high-risk, high-reward gameplay with this instant-elimination pickaxe system, filtered by player class and item conditions.
Health Manager
Persistent health and shield system with support for team settings, custom triggers, and respawn logic.