All barks are running in parallel along the surface. These parallel barks give the uniqueness of this wood texture.A few deep and big barks randomly appear on the tree skin. If SBSAR file is used, the depth of these big barks can be adjusted.Similar texture can be found in wooden doors etc. All barks are running in parallel along the surface. These parallel barks give the uniqueness of this wood texture. A few deep and big barks randomly appear on the tree skin. If SBSAR file is used, the depth of these big barks can be adjusted. Similar texture can be found in wooden doors etc. This is a seamless and tileable PBR CG texture for 3D artists. Each package usually includes a Base Color Map / Diffuse Map, Normal Map, Roughness Map, Displacement Map, Metallic Map (Metals Only) and Ambient Occlusion Map. The texture maps are applicable to Blender,
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